Hi to all

I download open source audio player (GSPlayer) from internet. i build it
in visual studio by selecting "windows Mobile 5.0 Pocket PC sdk(ARMV4I)"
Solution plateform and "release" as the solution configuration. It build
successfully I try to connect to emulator and active sync it is connected
successfully. But when i run to check its functionality it gives an error and
stops.
I check the out put directory it does not create any exe file rather only
some .obj and .res files. I want to run it on device emulator to see its
functionality.

Can any body help and guide that how can i do this????

any help will be appreciated.......thanx

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Re: How to run GSPlayer on pocket PC by Chris

Chris
Sat May 17 10:42:14 PDT 2008

"gives an error" is pretty useless information. What error? Where? You
have the source, debugging is a good first step.


--

Chris Tacke, Embedded MVP
OpenNETCF Consulting
Giving back to the embedded community
http://community.OpenNETCF.com

"shinewine via PocketPCJunkies.com" <u42142@uwe> wrote in message
news:84459b827b037@uwe...
> Hi to all
>
> I download open source audio player (GSPlayer) from internet. i build it
> in visual studio by selecting "windows Mobile 5.0 Pocket PC sdk(ARMV4I)"
> Solution plateform and "release" as the solution configuration. It build
> successfully I try to connect to emulator and active sync it is connected
> successfully. But when i run to check its functionality it gives an error
> and
> stops.
> I check the out put directory it does not create any exe file rather only
> some .obj and .res files. I want to run it on device emulator to see its
> functionality.
>
> Can any body help and guide that how can i do this????
>
> any help will be appreciated.......thanx
>
> --
> Message posted via PocketPCJunkies.com
> http://www.pocketpcjunkies.com/Uwe/Forums.aspx/wince-pb/200805/1
>



Re: How to run GSPlayer on pocket PC by Valter

Valter
Mon May 19 00:48:24 PDT 2008

"shinewine via PocketPCJunkies.com" <u42142@uwe> wrote in
news:84459b827b037@uwe:

> Hi to all
>
> I download open source audio player (GSPlayer) from internet. i
> build it
> in visual studio by selecting "windows Mobile 5.0 Pocket PC
> sdk(ARMV4I)" Solution plateform and "release" as the solution
> configuration. It build successfully I try to connect to emulator
> and active sync it is connected successfully. But when i run to
> check its functionality it gives an error and stops.
> I check the out put directory it does not create any exe file
> rather only
> some .obj and .res files. I want to run it on device emulator to
> see its functionality.
>
> Can any body help and guide that how can i do this????
>
> any help will be appreciated.......thanx
>

If you don't have any exe file it seems to be a compiling error.
But if you have build errors, the IDE will stop without connecting to
the target device (or, at least, prompts you with a message that says
that some build errors occourred).
I suppose that you are working with an ARM-based device.
If it's not a Windows Mobile device the application you built may
reference some components that are not included in your OS image.
You may try to add those component to the OS image, rebuilding it in
Platform Builder or you may try to remove those dependency working on
source code (you'll have to do that if the application needs some WM
only features).


--
Valter Minute
www.fortechembeddedlabs.it
Training, support and development for Windows CE
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