zachd
Fri Mar 21 22:58:26 PDT 2008
<adrieg@chello.nl> wrote in message
news:9619171c-f17c-4268-aa51-770147c8f039@z38g2000hsc.googlegroups.com...
> You say there isn't any serious demand. But why do you think there are
> more players that can play this format?
Just because they sell bacon donuts doesn't mean there's a massive demand
for bacon donuts. There's a lot of things that do a lot of things, and it
doesn't mean that everything has to be everything. Let's skip this
conversation. Assume we're on the same "side".
> But the richest company of all the world cannot write a 24 bit aiff
> codec. It's just a company that is after your money and don't care for
> their customers.
You've stated that you're not perfectly happy with the existing player
implementation, but yet you want to distract the team to go off and
implement 24 bit aiff support with just you and a handful of people asking
for it, with no major backing for this demand whatsoever?
That seems counter-productive to excellence. I would counter-suggest that
there are many more of "their customers" than they are of "24 bit aiff
enthusiasts", and that you're looking at it through a extremely narrow
viewpoint centered upon your personal concerns and not that of the majority
of "customers"/end users.
You keep mistaking me for being against this or something. Assume that it
would be interesting to me for this to happen, but that you need to actually
go further than "I want this and thus this must happen" if you want to
provide a compelling implementation argument. I've actually previously gone
through this very investigation: 24 bit aiff just is not very popular,
sorry. If you want to disprove that, point to statistics or massive 24 bit
aiff enthusiast groups. Otherwise, this is pretty much a dead conversation
and I feel your pain. =)
> In fact I have given up totally now on WMP I don't have any trust in
> updates too. I have tried it ones to install a higher version it was
> very complicated, you don't have to explain that it is possible. But
> to answer your questions.
How was it complicated? This confuses me. WMP11 I believe requires five
clicks to install, or something similar. It's a pretty "easy mode"
installer. =)
> These are those bars I am talking about. (better see the movie too)
>
http://i263.photobucket.com/albums/ii141/Uploader_2008/windowsmediaplayerbarsontopandbotto.jpg
Yes, according to that you clearly have not turned off the full screen
controls.
> I think when the 2 bars are not to be seen anymore that there is no
> way to pause movies with the help of the mouse. Try MPC and you'll see
> the relaxing environment. You only have to press the mouse to pause
> without any problems.
Yes, I have a multimedia keyboard and MCX remotes for this functionality. I
believe WMP11 defaults to pause on click, which again probably points out
that most of what you're asking for was done a while ago, but you're using a
four year old version anyways, and I doubt that many people even from the
player team can remember allllll the way back then. =)
> I must confess that some movies actually can pause and that you scroll
> to the movie with the fast transport object. I mean the green/white
> thing that you could call a fast transport object.
Scrubbing or that kind of thing. That's a more interesting conversation
technically speaking, but -- again, you're supposedly using WMP9, and that's
really not at all compelling to discuss the shortcomings of WMP9. It's
really old and most of that was fixed up.
Cheers,
-Zach
--
Speaking for myself only.
See
http://zachd.com/pss/pss.html for some helpful WMP info.
This posting is provided "AS IS" with no warranties, and confers no rights.