Intel_Fan
Fri Jul 01 09:15:49 CDT 2005
A quick Google (special purpose input devices) found a couple of interesting
things. You may even find a more appropriate/helpful newsgroup this way.
http://www.keytools.com/keyboards/cykey.asp
http://www.keytools.com/input/buddy_button.asp
I'm sure there are plenty of domestic products also. If you have a large
enough requirement, it shouldn't be too hard to find a company that will do
a custom design.
"Peter Grambitter" <grafik@e-s-g-e.de> wrote in message
news:da3506$8jp$01$1@news.t-online.com...
> Thank you, hip-shooter..*grin (how nicely put)
>
> I thought of this, too.
> But I want to avoid do-it-yourself-bric-a-brac-solutions, when I sell an
> installation to a professional client.
> There must be something on the market, I bet, that does these things.
> perhaps I am in the wrong newsgroup ... is there something like an
> audio-visual-user-newsgroup around somewhere?
> does anybody know?
> thanks
> peter
>
>
> "Tony Sperling" <tony.sperling@dbREMOVEmail.dk> schrieb im Newsbeitrag
> news:eV8vxvcfFHA.2424@TK2MSFTNGP09.phx.gbl...
> > Couldn't you wire the switches to a standard keyboard ROM chip and have
> software interpret the codes any way you want???
> >
> > That's shooting from the hip. Tony. . .
> >
> >
> > "Peter Grambitter" <grafik@e-s-g-e.de> wrote in message
> news:d9ucgk$2aq$02$1@news.t-online.com...
> > > There will be no screen to touch to.
> > > this is a beamer presentation with some interactivity via selection
> keys.
> > >
> > > thanks peter
> > >
> > > "Intel_Fan" <IntelFan@bogus.emails.com> schrieb im Newsbeitrag
> > > news:OHNuOgLfFHA.272@TK2MSFTNGP15.phx.gbl...
> > >> Touch screens generally work better for this.
> > >> The hardware interface is not difficult and there should be plenty of
> > > things
> > >> like this on the market already. Did you try Google yet?
> > >>
> > >> "Peter Grambitter" <grafik@e-s-g-e.de> wrote in message
> > >> news:d9u7m1$kes$00$1@news.t-online.com...
> > >> > hi everybody,
> > >> >
> > >> > does anybody know a solution which does the following:
> > >> >
> > >> > a set of "normal" keyswitches (simple connectors) trigger some
> > >> > black-box-device which outputs keycodes to the PS2 keyboard socket.
> > >> > so my application could read these codes and behave accordingly.
> > >> > this is for the navigation on a fixed kiosk-system where there is a
> set
> > > of
> > >> > a
> > >> > few press-keys rather than a normal keyboard, and no mouse
> > > interactivity.
> > >> >
> > >> > thank you
> > >> > peter grambitter
> > >> > germany
> > >> >
> > >> >
> > >>
> > >>
> > >
> > >
> >
> >
>
>