Re: Visual Studio .Net and 64 bit Unicode MFC Project by Tony
Tony
Wed May 10 16:47:10 CDT 2006
If that is the full size VS edition perhaps your 64 bit project relies on
specific libraries - check your Include Path in the Project Properties
somewhere, (I am a bit rusty, I think that is where it used to be?).
If however, your VS is the 'Express' edition, it does not support 64bit
projects, as far as I know.
Whatever is included should support whatever edition you have, but all
Include Paths may not be filled in as default. MS usually is quite good at
providing the info one needs, but you may have a lot of reading to do:
README files and release notes and stuff, and all the documentation that
is relevant to your project - it could be anywhere, but the info
is there somewhere.
If you didn't personalize your environment, but went with the default, the
Include Paths would be a likely cause, I'd say.
Tony. . .
"Simon Guertin" <sguertin@AtTrelliaNetworks.com> wrote in message
news:u2VfraFdGHA.1656@TK2MSFTNGP02.phx.gbl...
> Good afternoon gentlemen, I am trying to build a 64 bit MFC application.
> with Visual Studio 2003.
> I succesfully did that. I installed the latest the Microsoft Plateform SDK
> R2 in order to build my MFC application.
>
> My problem is that the application does not link anymore when I change the
> property of my application to use UNICODE character set. (I was also able
> to build a Win32 Unicode project)
>
>
> Is it possible to build an MFC application using Microsoft Visual Studio
> 2003 that support unicode? Do I have to explicitely link the mfc4.2
> librairies?
>
> I also noticed that the libraries are MFC version 42 for 64 bits? and they
> look like they should support Unicode (MFC42U.LIB for example) or am I
> wrong? What can I do with those mfc unicode librairies then?
>
> Thank you to help me get out of the dark!
>
> Simon